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Pokédex 3D Scene

Pokédex project I did while following the Prop Course from Emil Sleegers at FlippedNormals. Customized the stickers and some other details, just giving a little personal touch. I'm pretty happy about the process of doing it as learned a ton about using some piece of software I just scratched the surface, like Substance Painter (texturing) and Marmoset Toolbag (baking and rendering), and could put my Blender skills (high poly and low poly modeling) to test! Based on the concept made by Justus Sluijter.

Final Scene Ver.1

Final Scene Ver.1

Final Scene Ver.2

Final Scene Ver.2

Turntable, open cover

Turntable, cover down

Marmoset Viewer

Close-up 1

Close-up 1

Close-up 2

Close-up 2

Close-up 3

Close-up 3

Close-up 4

Close-up 4

Close-up 5

Close-up 5

UV

UV

Model - Low Poly

Model - Low Poly

Base Color Map

Base Color Map

Emissive Map

Emissive Map

Height Map

Height Map

Metallic Map

Metallic Map

Normal Map

Normal Map

Roughness Map

Roughness Map